Beta 01 Ready – Sound and Animations!

Beta 01 sees a major set of milestones come together to really make the game start to feel complete. The inclusion of sound, including battle, UI, and a theme from our amazing sound artist makes the game really feel alive. Animations coming in at the same time helps the actual moment-to-moment gameplay really start to look like the game feels. Other big updates are some research tuning and the inclusion of counter-missiles as a research option. Oh, and fixing a couple of hotseat bugs that just made the game feel really rough!

Install note: You will need both the .exe and the .pck files downloaded!

Feature Changes

  • Counter-Missiles now exist in game
    • Purely a visual design, first step to player-selected fleet designs
  • Sound now exists in game
    • UI sounds
    • Music theme on main menu
    • Space sounds in battle
    • Missile launch, PDC, Decoy Launch sounds

Tuning Changes

  • Missile range: first research no longer puts tactical battle spawning positions in powered range
  • Updated generation of new strategic layer to ensure player starting locations are somewhat balanced
  • Update missile launch animation
  • Added animation on corvette PDCs
  • Fleets now shift to formation center after losing ships

Bug Fixes

  • Research Points that get applied to a project don’t disappear until next turn bug fixed
  • Fleet name doesn’t change on galactic map until next turn bug fixed
  • Escape key in menu now backs a user out one level
  • Fog of War bug where fleets could be seen outside vision range fixed
  • Hotseat control bug now allows for hotseat controls in battle to work properly
  • Hotseat Empire Overview bug where only Empire 0 information was shown fixed

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